![]() Found a place with bronze and horses? Get an outpost on that as quickly as you can, and then get back to brawling with the wildlife. It's really a sprint, a particularly brutal one on the highest difficulty, where you're competing to get first dibs on the list of playable cultures and stake your claim on the most bountiful regions. I'm sure this all sounds quite relaxing-that's a trap. Picking berries and beating up mammoths-a perfect Neolithic family day out. During this phase you saunter around gathering food and other resources from nodes scattered all over the world, with breaks where you get to fight animals. ![]() Before picking a site for your first settlement, or even picking a culture, you must first explore the world as a nomadic, Neolithic tribe. Normally you'd need to pick a civ, faction or race of nerdy dragons first, and then plonk down a city, but not here. It's clear that isn't the case as soon as you hop into a campaign. To me it just felt like I more chose the civilization cause of its perks when I needed certain boosts like food/work/gold/science.This is not to say that Humankind doesn't have any bold ideas. I am torn of the idea with the whole changing cultures through the eras, its cool, but you don't feel that connected to the civs you choose. I don't feel like I have a clear goal or strategy, just achievement hunting towards another star. It all feels mushed together and does not change that much through the eras. However everything else seems a bit bleak and not impactful enough like the faith, diplomatics, civics, some stuff didn't matter at all. ![]() The war and unit management is a joy to play and the beginning of the game is different and enjoyable, also the pop up scenarios was great (but became less interesting as the game went on however) and the star system too gave this game a unique feel to it. The game itself works smoothly and I like a lot of the mechanics. With bugs like my save files of 14 hours just gone like that I cannot recommend this game at this time if they don't at least fix basic problems like that. This review contains spoilers, click expand to view. We've seen it all in other strategies, also in Endless Legend and Civilization, but both cases are way too much better than this game in its current state. Game also have somewhat interesting ideas. Why bother while you can win a fight with infantry against fleet? Pros: + Nice picture. You simply can't win against small islands as you can't attack from fleet or with marines. Other minor and game breaking bugs and glitches here and there + friezes. game forces you to accept agreements that don't have sense, while you're absolutely destroying your enemy and can just wipe them out easily. Game breaking diplomacy and war bugs and glitches (read features). Practically no devs ever really fix AI in their games. ![]() And still does it have pros at the start? Yes, but only if you play with friends or not planning to wage war on AI, but why wouldn't you? Cons: - AI is not only an absolute zero either in strategy or in tactics. Maybe after lots of patches if they make it work like they did it with Endless Legend, than it will be a solid game. ![]() Absolutely don't recommend at the moment. Maybe after lots of patches if they make Right now it is truly sad and bad. ![]()
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